Skip to content
Saturday, March 15, 2025
The Sound Architect Logo
The Sound Architect
  • Home
  • About
  • Merch
  • The Sound Architect Podcast
    • Film Sound
    • Game Audio
    • Sound Designers/Audio Professionals
    • Voice Actors
    • Composers
    • SingerSongwriters
  • Blog
    • Interviews
    • Reviews
  • Game Audio Nexus
  • Contact
    • Patreon!
    • Sponsor
×
You are here
Home > Posts tagged "the witness"

Tag: the witness

Interview with Ori and the Blind Forest Audio Director, Andrew Lackey

  • Blog
  • Game Audio
  • Interviews
  • Sam Hughes
  • Sound Designers/Audio Professionals
by Sam Hughes - 20/02/201627/06/2016 0547
og:image

Earlier this year, Sam Hughes caught up with Sound Designer, Andrew Lackey, about his work on Ori and the Blind Forest. They also discuss his previous work on amazing titles such as The Matrix Trilogy as well as the recent release, The Witness and more! Andrew is an award winning sound designer and

Social Links

Facebook
Instagram
LinkedIn
Twitter
YouTube

RSS TSAP on Anchor

  • Troels Folmann (Overwatch 2, Tomb Raider Anniversary)
  • Resident Evil: Welcome to Raccoon City Special
  • Composer/Multi-Instrumentalist, Brian D'Oliveira
  • Composer/Sound Designer, Jakob Eisenbach (TIKAL:Night of the Blood Moon)
  • Composer, Peter Baert (The Water Man)

Patreon

Support The Sound Architect on Patreon!
Become a patron at Patreon!

Newsletter

Game Music Festival

RT Sonics

XenoVox

Sound Story Network

  • 304 – The Listeners
    Mar 13TonebendersPodcast.com
  • The Purple Guide to Game Audio GDC 2025: What to do, hear and see when it comes to sound for games at GDC
    Mar 13A Sound Effect
  • Betty Cantor-Jackson: The Hidden Figure Behind the Grateful Dead’s “Betty Board” Recordings
    Feb 25April Tucker
  • Telephone Booths
    Feb 14Field Recording – Evocative Sound
  • MPL RS5K Manager v4 ReaScript Showcase
    Feb 14The REAPER Blog
  • Introducing ZOMBIE - the world's largest zombie sound effects library
    Feb 11A Sound Effect
  • Using WAAPI with UE5 and C++
    Dec 4, 24Javier Zúmer - Sound Design
  • Wildscreen and a few cool films
    Oct 24, 24Blog - Mindful Audio
Powered by the Sound Story Network

Community

Game Audio North
Top