168极速赛车 audio professionals Archives - The Sound Architect https://www.thesoundarchitect.co.uk/tag/audio-professionals/ Sat, 14 Jul 2018 12:43:44 +0000 en-GB hourly 1 https://wordpress.org/?v=6.1.7 https://www.thesoundarchitect.co.uk/wp-content/uploads/2021/02/SoundArchitect_Favicon_32x32px.png 168极速赛车 audio professionals Archives - The Sound Architect https://www.thesoundarchitect.co.uk/tag/audio-professionals/ 32 32 68292900 168极速赛车 Screen Music Connect Announces Early Bird Tickets and Keynote Speaker https://www.thesoundarchitect.co.uk/screen-music-connect-announced/ https://www.thesoundarchitect.co.uk/screen-music-connect-announced/#respond Sat, 14 Jul 2018 12:41:19 +0000 https://www.thesoundarchitect.co.uk/?p=21841 screen music connect logo

The Sound Architect -

New London-based symposium series will explore the music of film, television, video games and virtual reality, with BASCA’s Vick Bain to keynote the inaugural event   Created by James Hannigan, award-winning composer and Game Music Connect co-founder, Screen Music Connect builds on the success of the sold-out game music conferences to celebrate the richly diverse...

The post Screen Music Connect Announces Early Bird Tickets and Keynote Speaker appeared first on The Sound Architect.

]]>
https://www.thesoundarchitect.co.uk/screen-music-connect-announced/feed/ 0 21841
168极速赛车 Game Music Composers Announced For SoundTrack_Cologne 15 https://www.thesoundarchitect.co.uk/game-composers-soundtrack-cologne-15/ https://www.thesoundarchitect.co.uk/game-composers-soundtrack-cologne-15/#respond Thu, 05 Jul 2018 11:19:49 +0000 https://www.thesoundarchitect.co.uk/?p=21771

The Sound Architect -

Takeshi Furukawa, Pieter Schlosser and Garry Schyman spearhead SoundTrack_Cologne’s Games Day this year with early bird registration now open   SoundTrack_Cologne returns with a star studded games program including guests Takeshi Furakawa (The Last Guardian), Pieter Schlosser (Destiny 2) and Garry Schyman (Bioshock). The composers will be talking about the characteristics of videogame scores, personal...

The post Game Music Composers Announced For SoundTrack_Cologne 15 appeared first on The Sound Architect.

]]>
https://www.thesoundarchitect.co.uk/game-composers-soundtrack-cologne-15/feed/ 0 21771
168极速赛车 Final Fantasy XV – A Game Audio Review https://www.thesoundarchitect.co.uk/final-fantasy-xv-a-game-audio-review/ https://www.thesoundarchitect.co.uk/final-fantasy-xv-a-game-audio-review/#respond Sun, 18 Dec 2016 15:06:31 +0000 http://www.thesoundarchitect.co.uk/?p=16434

The Sound Architect -

Final Fantasy XV – A Game Audio Review Review by Andrew Overfield Edited by Sam Hughes Developer/Publisher: Square Enix Composer: Yoko Shimomura Sound Management: Kazuki Hamamoto, Shihoko Karube, Yuko Sakae, Ayako Tsuchlya Reviewed on: PS4   For 20 of the last near-on 30 years of it’s franchise’s life I’ve been a huge Final Fantasy fan. From spending a...

The post Final Fantasy XV – A Game Audio Review appeared first on The Sound Architect.

]]>
https://www.thesoundarchitect.co.uk/final-fantasy-xv-a-game-audio-review/feed/ 0 16434
168极速赛车 Interview with Anne Juenger, COO of Umlaut Audio https://www.thesoundarchitect.co.uk/annejuenger/ https://www.thesoundarchitect.co.uk/annejuenger/#respond Tue, 07 Jun 2016 16:00:19 +0000 http://www.thesoundarchitect.co.uk/?p=14621 og:image

The Sound Architect -

Sam Hughes speaks to Co-founder and COO of Umlaut Audio. Umlaut Audio designs fully customizable software instruments and samples. Umlaut’s products are inspired by years of experience developing custom virtual instrument solutions and samples for many of the world’s most famous composers such as Harry Gregson Williams,Danny Elfman (1953- ) and John Debney. You can...

The post Interview with Anne Juenger, COO of Umlaut Audio appeared first on The Sound Architect.

]]>
https://www.thesoundarchitect.co.uk/annejuenger/feed/ 0 14621
168极速赛车 Julia Hardy with The Sound Architect at the BAFTA Games Awards 2016 https://www.thesoundarchitect.co.uk/juliahardybafta/ https://www.thesoundarchitect.co.uk/juliahardybafta/#respond Fri, 03 Jun 2016 14:05:54 +0000 http://www.thesoundarchitect.co.uk/?p=14575 The Sound Architect -

Sam Hughes discusses the important of audio with BBC Radio 1 presenter, Julia Hardy at the BAFTA Games Awards 2016, they discuss the event and its nominees as well as Julia’s thoughts on game audio. Stay up to date with more of our interviews and support our Patreon if you love what we do at the...

The post Julia Hardy with The Sound Architect at the BAFTA Games Awards 2016 appeared first on The Sound Architect.

]]>
https://www.thesoundarchitect.co.uk/juliahardybafta/feed/ 0 14575
168极速赛车 Obsidian’s Audio DIrector, Justin Bell on South Park: The Stick of Truth https://www.thesoundarchitect.co.uk/justinbell/ https://www.thesoundarchitect.co.uk/justinbell/#respond Sat, 26 Mar 2016 16:30:34 +0000 http://www.thesoundarchitect.co.uk/?p=14126 og:image

The Sound Architect -

Sam Hughes chats to Audio Director, Justin Bell over at Obsidian about South Park: The Stick of Truth. They discuss all of the techniques and work involved in the project including some in-depth discussions of implementation, workflow and more! Justin graduated with an A.A. degree in Music from Los Angeles Valley College in 2004, and later...

The post Obsidian’s Audio DIrector, Justin Bell on South Park: The Stick of Truth appeared first on The Sound Architect.

]]>
https://www.thesoundarchitect.co.uk/justinbell/feed/ 0 14126
168极速赛车 Assassin’s Creed: Syndicate Interview with Audio Director, Lydia Andrew https://www.thesoundarchitect.co.uk/lydiaandrew/ https://www.thesoundarchitect.co.uk/lydiaandrew/#comments Sat, 27 Feb 2016 15:00:51 +0000 http://www.thesoundarchitect.co.uk/?p=13931 og:image

The Sound Architect -

Sam Hughes speaks to Audio Director, Lydia Andrew about her career so far and her work on Assassin’s Creed: Syndicate. Lydia is an Audio Director who has worked in game audio for 14 years and in the entertainment industry for nearly 20. She started her games career with Electronic Arts in the UK, working on a...

The post Assassin’s Creed: Syndicate Interview with Audio Director, Lydia Andrew appeared first on The Sound Architect.

]]>
https://www.thesoundarchitect.co.uk/lydiaandrew/feed/ 1 13931
168极速赛车 Interview with Ori and the Blind Forest Audio Director, Andrew Lackey https://www.thesoundarchitect.co.uk/andrewlackey/ https://www.thesoundarchitect.co.uk/andrewlackey/#respond Sat, 20 Feb 2016 15:18:23 +0000 http://www.thesoundarchitect.co.uk/?p=13826 og:image

The Sound Architect -

Earlier this year, Sam Hughes caught up with Sound Designer, Andrew Lackey, about his work on Ori and the Blind Forest. They also discuss his previous work on amazing titles such as The Matrix Trilogy as well as the recent release, The Witness and more! Andrew is an award winning sound designer and audio director with over...

The post Interview with Ori and the Blind Forest Audio Director, Andrew Lackey appeared first on The Sound Architect.

]]>
https://www.thesoundarchitect.co.uk/andrewlackey/feed/ 0 13826
168极速赛车 Interview with Leonard J Paul (School of Video Game Audio) https://www.thesoundarchitect.co.uk/leonardjpaul/ https://www.thesoundarchitect.co.uk/leonardjpaul/#respond Wed, 03 Feb 2016 18:40:41 +0000 http://www.thesoundarchitect.co.uk/?p=13548

The Sound Architect -

  Alyx Jones chats with Leonard Paul, after a busy year, about how the School of Video Game Audio is going as well as his current work on the follow-up to Retro City Rampage, Shakedown Hawaii. Leonard is well known for his work on titles such as EA’s NBA Jam, NHL 11, Need for Speed: Hot...

The post Interview with Leonard J Paul (School of Video Game Audio) appeared first on The Sound Architect.

]]>
https://www.thesoundarchitect.co.uk/leonardjpaul/feed/ 0 13548
168极速赛车 Interview with Rise of the Tomb Raider Audio Director, Jack Grillo https://www.thesoundarchitect.co.uk/jackgrillo/ https://www.thesoundarchitect.co.uk/jackgrillo/#respond Sat, 19 Dec 2015 16:00:01 +0000 http://www.thesoundarchitect.co.uk/?p=13508 og:image

The Sound Architect -

Sam Hughes speaks to Audio Director, Jack Grillo about the epic adventure release Rise of the Tomb Raider! Jack has been working as a Sound Designer for the past 20 years, with experience in film, television, commercials, and video games. Early in his video game career, Jack worked as Audio Lead and Audio Director for the...

The post Interview with Rise of the Tomb Raider Audio Director, Jack Grillo appeared first on The Sound Architect.

]]>
https://www.thesoundarchitect.co.uk/jackgrillo/feed/ 0 13508